Watch as Azeroth’s massed forces arrive on the Legion’s homeworld in the prologue to Patch 7.3—Shadows of Argus. The last battle for Argus begins…
JOURNEY TO A HOSTILE WORLD
Argus is the Legion’s home world—and its most heavily fortified stronghold. Here you’ll need to call upon all of your strength and courage as you explore the shattered fragments of the ancestral home of the draenei, overcome the perils of an unfamiliar fel-forged landscape, and boldly strike against the Legion on portal worlds spread across the stars.
FIND HOPE IN THE ARMY OF THE LIGHT
Your struggle against the fel horrors that surround you will lead you across the paths of both the paladin Turalyon and the elven ranger Alleria Windrunner. They lead the Army of the Light—a band of lost warriors dedicated to combating the Legion. United in arms with these veterans of Azeroth’s greatest battles, you’ll rally the forces of virtue to strike at the Legion.
The onetime general of the Alliance preserved the unity of his people through the tumult of the Second War. During the conflict, he assaulted Hellfire Citadel and tore down the Dark Portal. Turalyon is remembered for his humility and courage under fire, and mourned with the dead of that historic expedition, though the whole of Lordaeron would hope otherwise.
THE SEAT OF THE TRIUMVIRATE
Complete the Argus campaign quests and unlock access to an ancient eredar capital once ruled by Velen, Archimonde, and Kil’jaeden. Venture through the ruins in search of a powerful lost relic and help Alleria uncover a dark secret.
NEW RAID ON THE HORIZON
THE LEGION’S END DRAWS NEAR
While different pathways led these heroes to Argus, all seek the same end—to confront the Legion at its source and bring an end to Sargeras’ millennia-spanning Burning Crusade. Coming this fall, journey into Antorus, the Burning Throne. This brand-new raid houses 11 challenging bosses and powerful new rewards, including class tier sets, powerful trinkets, and more.
As the fel-scarred planet Argus looms in the skies overhead, Azeroth’s greatest heroes prepare a desperate mission into the heart of the Burning Legion’s stronghold. Succeed, and Azeroth may at last know peace; fail, and all worlds will burn. The battle against the forces of the Legion has all come down to this.
The journey to Argus begins within the Exodar. Velen is gathering allies to join him on a journey most perilous aboard a new ship known as the Vindicaar. Once on Argus, adventurers progress through a series of story chapters in three new regions. Each week, new elements of the story on Argus become available, telling the tale of what was, what is, and what could be.
To help you prepare for your expedition to this hostile world, we’ve provided an itinerary for your time ahead:
Week 1: Begin the invasion of Argus and embark on an epic storyline beginning in Krokuun. Team up with the Army of the Light and take the fight to the very heart of the Legion in the Antoran Wastes. Gain access to new World Quests and Emissaries on Argus.
THE HAND OF FATE
Your journey from Azeroth begins with the quest The Hand of Fate. Azeroth’s heroes are asked to travel to the Exodar and meet with Velen and his gathering allies—many of whom are familiar faces. It’s all hands on deck for the arduous task ahead.
EMBARKING ON THE VINDICAAR
After you join up with Velen and the rest of the invasion party, it’s time to embark aboard the new draenei vessel — the Vindicaar. It serves as the base of operations for your time on Argus and is outfitted with a variety of conveniences that become accessible over time, including an innkeeper, mailbox, profession trainers, portal to Dalaran, repairs, quest givers, vendors, the Vindicaar Matrix Core, Navigation Console, and Netherlight Crucible.
The Matrix Core
Thaumaturge Vashreen (Ethereal Vendor)
TAKING THE HIGH GROUND
Like the Broken Shore, the demonic forces of the Burning Legion aren’t going to roll out the red carpet for you. To get a foothold on the surface of Argus, you’ll need to make sure the Vindicaar is protected from the Legion’s defenses. While the devastation to this once shining world is widespread, there are bright spots among the new —and perhaps old—allies along the way. There are two new factions to encounter along the way: the Army of the Light and Argussian Reach.
Lightforged Beacons are similar to flight paths and are discovered as you progress through the storylines within Krokuun, Antaron Wastes, and Mac’Aree. These beacons transport you quickly back to the Vindicaar or out to any additional beacons you’ve discovered throughout the three regions.
NEW WORLD QUESTS
As with the Broken Isles and Broken Shore, World Quests become available throughout the various regions as you venture through Argus. They offer a variety of rewards and a new Emissary Quests that align with the new factions Army of the Light and Argussian Reach.
There’s plenty to learn about both past and present Argus as you progress through the regions and experience the stories of those who have been impacted by the Burning Legion. For some, it will be a tale of redemption; for others, it is a tale of deepest loss. In the end, it’s a story that the future of Azeroth depends on.
7.3 Argus Survival Guide
Learn more about the new content in Patch 7.3 including Argus, Legion Invasion Points, a new Dungeon and more!
Game Director Ion Hazzikostas answers many of your questions about the ongoing development of World of Warcraft.