Everything you need to know about the first major SWTOR patch: Rise of The Rakghouls (1.1).
After a rocky start patch 1.1 is live. Despite initial problems on the world pvp zone of Ilum the patch has been well received. Individuals found to have abused the valor system by engaging in spawn camping will have their valor rolled back.
On the PvE front: The Hutt Operation Karagga’s Palace has been expanded with additional boss encounters and the first Rakghoul encounter has been implemented.
Issues regarding server population imbalance have certainly come to light and will require a response from Bioware. We will continue to cover additional updates from the SWTOR team.
Game Director James Ohlen released a statement on the SWTOR website, regarding this new patch.
Today we are releasing our first major Game Update, Rise of the Rakghouls. Star Wars™: The Old Republic™ has had a very successful launch, but we know our work has only begun. We want you, our fans, to know that we’ll continue expanding and exploring the galaxy, ensuring it’s a place where new adventures are constantly unfolding.
Both high and low level players will discover new content and game systems waiting for them in this Game Update. Our goal is to provide something exciting for every type of player in the game: PVP players, Flashpoint fans, Guild members, space combat aces and role-players.
This first Game Update will show everyone how serious we are about expanding Star Wars: The Old Republic, and there’s much more to come. We have another major update planned for March and future content arriving throughout 2012 and 2013. We plan to release new Operations, Flashpoints, Warzones, Space Missions, single player content, vehicles, and companion characters. We’ll always be improving our existing game with additions like guild banks, PVP ranked matches and interface customization. Our Legacy system expands in March, bringing more options and a new level of depth to the existing character classes.
Our Game Updates will also include bug fixes, balance changes, performance improvements and exploit-proofing based on your feedback. We review reports from the community every day and compare them to gameplay metrics, QA bugs and our own experiences in the live game—where we’re playing right alongside you. Although we already address critical issues during our weekly updates, the major Game Updates will implement some of the most sweeping changes and fixes.
Expect a few surprises between these Game Updates, too. You never know when the Republic might strike Dromund Kaas, if a mysterious alien fleet could appear in the Core Worlds… or when the Rakghoul plague of Taris might infect the rest of the Galaxy. Changes are coming, and they’ll affect everyone.
We fully intend to support Star Wars: The Old Republic—and our players—for many years to come.
DIRECTOR’S CHANNEL (spacewesterns)